Burn-in Baseline
When a feature ships without any pre-release baseline data, VEKTIS uses burn-in to build one from your first few post-release measurements. Once enough data has accumulated, impact scoring switches on and your dev item starts behaving like any other.
How burn-in works
Section titled “How burn-in works”| Stage | What’s happening | What you see |
|---|---|---|
| Collecting | Recording the first few post-release measurements as the baseline | ”Establishing baseline from post-release data” |
| Complete | Baseline statistics computed from those measurements | Impact scores start appearing on the next measurement |
| Steady state | New measurements scored against the burn-in baseline | Standard impact zones (Significant / Confirmed / Signal) |
When burn-in kicks in
Section titled “When burn-in kicks in”Burn-in only applies when a dev item has zero pre-release baseline measurements. If you’ve recorded even one baseline before release, normal impact scoring runs from the very first post-release measurement.
Why pre-release baselines beat burn-in
Section titled “Why pre-release baselines beat burn-in”Pre-release data captures the metric before the feature could possibly affect it — a true “before” picture. Burn-in measurements come after release, so they may already include some of the feature’s effect, which can make later changes look smaller than they really are.
Practical guidance
Section titled “Practical guidance”| You see | What to do |
|---|---|
| ”Establishing baseline” badge | Keep recording measurements at a regular cadence — impact scores will appear once enough data is collected |
| Burn-in complete, impact scores arriving | Treat it like any other dev item — read the impact zone and decide |
| No pre-release data and the feature hasn’t shipped yet | Add at least one baseline measurement now; you’ll get cleaner scoring than burn-in can offer |
| Already in burn-in but you have historical data | Add it as a baseline anyway — VEKTIS will use it on the next score calculation |